Uncanny Valley and UX Design
Or, how to keep from creating a creepy experience for your audience I came across the phrase “Uncanny Valley” for the first time at South by …
Or, how to keep from creating a creepy experience for your audience I came across the phrase “Uncanny Valley” for the first time at South by …
Trust and design. I’ve been chewing on that for the past few months. Since we started the contextual inquiry for our CHI project, actually. I’ve …
photo courtesy of erin borreson Question: what do interaction designers in the automotive industry do for fun? Answer: pile into a coupe and drive 8 hours …
Update: Night Beacon is the winner of the 2010 CHI Student Design Competition. Night Beacon is a project developed during my Interaction Design course as part …
Starting this month, I am going to be re-designing some websites for the organization I’ve been working with for about a year now. Re-imagining the site(s) …
Game Boy Classic The past few weeks I’ve been getting an education in affordances. This is not to be confused with having Norman’s Design of Everyday …
Tonight was the U-M SOCHI kickoff for the Mozilla Labs University Design Challenge, a challenge wherein Mozilla encourages students to innovate and experiment in user …
Personas by Aaron Zinman is an online component of the Metropath(ologies) exhibit put on by the Sociable Media Group at theĀ MIT Media Lab. The …
I think Netflix has a really good user interface. I even sang its praises in a short paper I wrote for my Fundamentals of Human …
Last semester I took a course in InfoVis with an interesting bunch of folks who produced an impressive set of projects. My classmate, Katie McCurdy, …
Category Archive: HCI